Strategy 10
Monetize Your App: Sponsorships
In this five part series of posts we will be investigating the reasons to use the freemium app model, how to earn money from your free apps and the obstacles you might face if you go free. Part 1 – Monetize Your App: Free Part 2 – Monetize Your App: Ad Supported Part 3 – […]
Monetize Your App: Ad Supported
In this five part series of posts we will be investigating the reasons to use the freemium app model, how to earn money from your free apps and the obstacles you might face if you go free. Part 1 – Monetize Your App: Free Part 2 – Monetize Your App: Ad Supported Part 3 – […]
Monetize Your App: Free
In this five part series of posts we will be investigating the reasons to use the freemium app model, how to earn money from your free apps and the obstacles you might face if you go free. Part 1 – Monetize Your App – Free Part 2 – Monetize Your App: Ad Supported Part 3 […]
Game Strategy: Keep Users Coming Back
If you have developed a game and released it chances are you received a good amount of downloads in the first couple of weeks. App Store users are always up for playing a new game. If your user base has stayed consistent or even grown then you may be on your way to a hit […]
Game Strategy: Make It Social
Are you building a mobile game right now? If you are there are a lot of things you should consider before you release. Aside from your basic game play there are key features that you need in your game to make it to the top of the charts. To get users to keep coming back […]
brianjcoleman on Twitter
- Classix is still holding in the top charts on Apple TV in Canada. #55 Free, #23 Top Grossing. #tvos #appletv #app https://t.co/xuEJiT4rro, Jul 14
- New Blog Post: "Classix for iPhone, iPad & Apple TV” #iOSDev #ios #swift #swiftlang #SwiftDevs #AppleTV Read here: https://t.co/uF6w3gYOot, May 20
- New Blog Post: "How to test your app for IPv6 compatibility” #iOSDev #ios #swift #swiftlang #SwiftDevs Read here: https://t.co/SveichSUep, May 6
